OFFICIAL TRAILERS

The Last of Us Part II

Story Reveal Trailer

Initial concept | Narrative structure | Managed studio-wide reviews | Gameplay capture | Cinematography | Music & sound editing | Color correction | Final edit

Uncharted: The Lost Legacy

E3 Trailer

Initial concept | Narrative structure | Managed studio-wide reviews | Gameplay capture | Cinematography | Music & sound editing | Color correction | Final edit

Uncharted 4 Multiplayer

DLC Trailer

Initial concept | Managed studio-wide reviews | Gameplay capture | Action choreography | Cinematography | Music & sound editing | Graphic design | Color correction | Final edit

Uncharted 4 Survival

Co-op Trailer

Initial concept | Managed studio-wide reviews | Gameplay capture | Action choreography | Cinematography | Music & sound editing | Graphic Design | Color correction | Final edit

TV SPOTS & PROMOS

The Last of Us Part II

Launch Trailer

As release day approached, COVID lockdowns left us short on time and resources. Working within these constraints I strategically reworked existing footage to create this final launch TV Spot.

The Lost Legacy TV Spot & Accolades

Initial concept | Narrative structure | Managed studio-wide reviews | Gameplay capture | Cinematography | Music & sound editing | Color correction | Final edit

The Last of Us Part II

:30 E3 Demo Cutdown

I was tasked with adapting The Last of Us Part II’s nearly 12 minute gameplay demo into a bite-sized 30 second trailer for social media and marketing events. You can see it at the very beginning of this E3 panel video.

DEMOS

The Lost Legacy

Extended Gameplay Demo

With endless possibilities in Lost Legacy’s new open world, I sculpted a golden path playthrough that could serve as a cohesive demo. Each moment is embellished with smooth camera movement, clean animation, naturalistic transitions, & choreographed combat.

The Last of Us Part II

State of Play Demo

In this State of Play presentation, I directed the opening trailer, captured supporting game footage for the developer commentary, and created the climactic 9 minute gameplay demo.

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Promotional Shots